Mobile Game Industry / June 7, 2026
May publisher chart shows Miniclip winning downloads while Tencent dominates revenue
GamingOnPhone’s May 2026 publisher chart has Miniclip leading downloads with 125.5 million installs, while Tencent leads revenue with $498.1 million.
The May 2026 publisher chart is worth carrying into the June 7 feed because it explains where the mobile market’s power still sits. GamingOnPhone’s data shows Miniclip leading downloads with 125.5 million installs, helped by evergreen hits such as 8 Ball Pool and Subway Surfers. Azur Games and VOODOO also remain high on the install side, showing that casual and hyper-casual publishers still own huge audience volume. Revenue tells a different story: Tencent leads with $498.
1 million, driven by mega live-service titles such as Honor of Kings and PUBG Mobile. That split matters. Downloads are broad and casual. Spending is concentrated around a few massive ecosystems. For Gameforce Mobile, this is useful market context behind all the daily launch noise.