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Juneinter launches revenue-estimation model for live-service games

The South Korean company’s LCP Model uses live-service operating data to estimate future revenue for F2P games.

By Gameforce Mobile News Desk · Source: PocketGamer.biz

Juneinter launches revenue-estimation model for live-service games

Key facts

Topic:
Mobile Business
Published:
July 21, 2026
Source:
PocketGamer.biz
Reported by:
Gameforce Mobile News Desk

Juneinter has unveiled the LCP Model, a new revenue-estimation system for live-service games built around its S66 Engine. The pitch is aimed at free-to-play PC and mobile developers who monetise through in-app purchases or hybrid IAP and ads. The model analyses actual operating data from a game’s life to estimate future revenue potential. That sounds spreadsheet-heavy, because it is, but live-service mobile games live and die by exactly these forecasts.

A better revenue model can shape UA decisions, investment conversations, runway planning and whether a game gets another season or a sunset meeting.

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