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Honor of Kings Chess Launches in China as Tencent Expands Its MOBA Universe

Tencent expands the Honor of Kings universe with Wangzhe Wanxiangqi, an iOS autochess spin-off launching in China with familiar MOBA champions.

By Gameforce Mobile News Desk

Honor of Kings Chess autochess spin-off key visual showing fantasy heroes and board battle units launching in China

Key facts

Topic:
Mobile Games
Published:
2026-10-10
Reported by:
Gameforce Mobile News Desk

Key takeaways

  • Honor of Kings autochess spin-off launches for iOS players in China.
  • Replaces twitch MOBA controls with team composition, positioning, and economy strategy.
  • International launch plans and English title remain unconfirmed.

Tencent has released an autochess spin-off based on Honor of Kings for iOS players in China, extending one of mobile gaming's most commercially successful franchises into another competitive genre. The title is currently known by its Chinese name, Wangzhe Wanxiangqi, and an official English-language title or international launch plan has not been established.

Rather than attempting to reproduce the traditional five-versus-five MOBA experience, the new game focuses on assembling teams, positioning units and developing combinations that perform automatically during combat. Autochess games reward strategic preparation, economic decisions and the ability to adapt to unpredictable selections of available characters.

The formula is well suited to mobile devices because much of the decision-making takes place between battles rather than requiring continuous precision controls. Tencent also has an obvious advantage: Honor of Kings already possesses an enormous collection of recognisable heroes, visual assets and established character relationships. That gives the new title a substantial foundation without requiring players to learn an entirely unfamiliar fictional universe.

However, success is not guaranteed simply because the characters are familiar. Autochess players tend to be particularly sensitive to balance, progression systems and whether victory depends on intelligent decisions or excessive randomness. The Chinese launch provides Tencent with an opportunity to evaluate those systems in a market already familiar with the parent franchise. International players will need to wait for further announcements.

For now, Honor of Kings has discovered another way to make its heroes fight while players sit back and question their tactical judgement.

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