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Lego Hill Climb Adventures Is Closing as Fingersoft Ends Development Without Layoffs

Finnish developer Fingersoft confirms the closure of Lego Hill Climb Adventures, safely redeploying all team members to prototyping as Hill Climb Racing 3 testing continues.

By Gameforce Mobile News Desk

Lego Hill Climb Adventures buggy driving over hill with Game is Closing announcement sign

Key facts

Topic:
Mobile Industry
Published:
2026-10-13
Reported by:
Gameforce Mobile News Desk

Key takeaways

  • In-app purchases end October 23, with app store removal scheduled for December 15, 2026.
  • Generated roughly $475,000 across 3.6 million downloads according to AppMagic data.
  • Zero staff layoffs occur, with developers transitioning to Fingersoft prototyping and Hill Climb Racing 3.

Finnish developer Fingersoft has announced that Lego Hill Climb Adventures will be discontinued after failing to establish a commercially sustainable long-term audience. The game launched on iOS and Android in 2024, combining the familiar physics-based driving mechanics of Hill Climb Racing with Lego environments, vehicles and characters. Unfortunately, the combination of two recognisable entertainment properties did not produce the commercial performance required to maintain ongoing development.

According to AppMagic estimates reported by Mobilegamer.biz, the game generated approximately $475000 in lifetime in-app purchase revenue from 3.6 million downloads. Fingersoft has confirmed that in-app purchases will be removed by October 23, followed by the game's removal from the App Store and Google Play on December 15. Existing players should still be able to continue playing into 2027, although the exact final service arrangements have not yet been announced. There is better news for employees.

Fingersoft says no staff will lose their jobs as a result of the decision. The development team will instead move into the company's prototyping division to work on future projects. The separate Lego Hill Climb Adventures+ edition will remain playable through Apple Arcade. Meanwhile, Fingersoft continues developing Hill Climb Racing 3, which is currently undergoing regional testing.

The closure illustrates a familiar problem in mobile gaming: recognisable branding can attract downloads, but converting those players into a sustainable audience remains considerably more difficult. Apparently even Lego bricks cannot guarantee that every commercial foundation will remain standing.

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