iOS/Android /
DEAD CELLS (Mobile)
Roguelike violence, served hot.
Reviewed by Marcus Vane for Gameforce Mobile
Game overview
- Platform:
- iOS/Android
- Developer:
- Motion Twin
- Publisher:
- Motion Twin; Playdigious
- Monetization:
- Pay to download
- Review date:
- Feb 23, 2026
Final Score: 87.8%
- Sound: 80%
- Graphics: 88%
- Gameplay: 93%
- Fun Factor: 90%
Scores follow the Gameforce Mobile 100-point scale: 90+ exceptional, 80-89 great, 70-79 good, 60-69 average. How our review scores work.
Dead Cells is what you get when a platformer drinks three energy drinks and decides pain is a love language. It’s fast, responsive, and brutally fair: when you die, you know exactly why (usually because you got cocky and tried to style on an archer). On mobile, it’s surprisingly solid—especially with a controller—though touch controls can feel like trying to play drums with oven mitts during the toughest moments.
The combat is crisp, the build variety is wild, and every run tells a new story of heroism, tragedy, and “I rolled into spikes again.” If you like skill-based action and learning through suffering, welcome home.