Mobile Game Interview / June 8, 2026

UFL Mobile CEO interview frames the football game as a skill-first challenger

Strikerz CEO Eugene Nashilov discusses UFL Mobile’s ambitions, soft-launch expansion, mobile-first design, community feedback and skill-first football positioning.

UFL Mobile CEO interview frames the football game as a skill-first challenger

UFL Mobile gets a deeper industry spotlight through GamingOnPhone’s interview with Strikerz CEO Eugene Nashilov. The game has expanded its soft launch globally as part of a second rollout stage, and the interview positions UFL as a skill-first football challenger built in response to a market that had become too repetitive and licensing-driven. That is an interesting angle because mobile football is crowded, but not necessarily loved by everyone.

Players often complain about pay-to-win pressure, scripted-feeling moments and heavy card economies. UFL’s pitch is that football should feel more skill-driven and mobile-first, not just squeezed down from console habits. The real test will be execution: controls, match feel, matchmaking, content rhythm and monetization. But as a June 8 story, the interview gives UFL more personality than another launch-calendar listing.

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