Mobile Industry /
Roblox Reveals AI Game Creation Plans as Players Log 34 Billion Hours in One Quarter
Roblox announces AI-assisted development tools including Build at gamescom asia, enabling creators to build interactive mobile experiences using natural language.
Key facts
- Topic:
- Mobile Industry
- Published:
- 2026-11-01
- Reported by:
- Gameforce Mobile News Desk
Key takeaways
- Players spent 34 billion hours on Roblox during the quarter ending September 30.
- Announces Build, an AI tool translating natural-language prompts into playable worlds.
- Outlines creator economy updates including Roblox Wallet for seamless revenue management.
Roblox has shared additional details about its artificial-intelligence creation tools and wider developer strategy during gamescom asia x Thailand Game Show 2026 in Bangkok. The presentation was delivered on October 30 by Zhen Fang, Roblox's vice president responsible for international operations, with detailed Japanese reporting published on November 1. Fang revealed that players spent approximately 34 billion hours on Roblox during the quarter ending September 30.
The company is concentrating on three connected priorities: helping people play, allowing more users to build experiences and enabling successful creators to grow their businesses. A central part of this strategy is Build, an AI-assisted development system intended to make creating interactive experiences more accessible through natural-language instructions.
Instead of requiring every creator to begin with conventional programming tools, Roblox is exploring workflows that allow users to describe what they want to create. The company also discussed Roblox Wallet and other improvements intended to make earning and managing creator revenue more convenient. These developments are particularly important for mobile gaming because Roblox reaches an enormous smartphone audience and supports a vast ecosystem of user-generated experiences.
However, AI-generated content will still require quality control, moderation and responsible publishing practices. The announcement illustrates how the distinction between players and developers is becoming increasingly blurred. Apparently Roblox believes tomorrow's game creators may begin their careers by typing a sentence instead of learning an entire programming language.