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Diablo Immortal Concludes Spawn Collaboration After a Month of Supernatural Battles

Diablo Immortal wraps up its month-long Todd McFarlane Spawn collaboration on November 1, concluding limited-time demon raids, legendary gems, and cosmetic events.

By Gameforce Mobile News Desk

Diablo Immortal and Spawn crossover conclusion key art with Spawn and dark supernatural demonic forces

Key facts

Topic:
Mobile Updates
Published:
2026-11-01
Reported by:
Gameforce Mobile News Desk

Key takeaways

  • Month-long crossover concludes at 2:59am PT on November 1 after starting September 29.
  • Featured Malebolgia boss encounters in The Eighth Circle and Necroplasmic Totem gems.
  • Players should review official event timers as select store cosmetics may differ.

Diablo Immortal has reached the conclusion of its major Spawn collaboration, bringing a month of supernatural combat and limited-time rewards to an end on November 1. The crossover began on September 29 and introduced characters, equipment and activities inspired by Todd McFarlane's dark comic-book universe. Players could participate in Hellspawn's Vengeance, a progression event offering special rewards including a Necroplasmic Totem Legendary Gem and themed weapon appearances.

Hellspawn's Bane introduced special combat abilities inspired by Spawn, including supernatural chains, a living cloak and necroplasmic attacks. Another activity, The Eighth Circle, challenged groups of players to confront Malebolgia, the demonic ruler associated with Spawn's origin. Additional cosmetic content included distinctive appearances inspired by the comic-book franchise.

Blizzard scheduled the main collaboration activities to conclude at 2:59am Pacific Time on November 1, meaning the principal event window has already closed by this edition's European cutoff. However, certain associated items and systems operate under separate schedules, so players should consult official notices before assuming every related reward has disappeared. The collaboration demonstrates how mobile action RPGs can use established entertainment properties to create distinctive limited-time experiences.

Apparently Sanctuary has survived another invasion from Hell. Unfortunately, the demons have probably already started planning their next promotional partnership.

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